What this is
A side-scrolling platformer of twelve levels, three of them boss fights, built with Phaser. The page opens and the game starts — there is nothing to install, no account, and no score sent anywhere. Where you got to is written to this browser's storage on this device, so it is waiting when you come back, and it is gone when you clear the browser.
It is played on a keyboard. There are no touch controls, so a phone will draw the game but will not let you move: this one needs a computer.
Controls
- ← → — move
- ↑ — jump
- Space — attack
- Shift — dash, once the game has unlocked it
- F — flip gravity
- P — pause
Clear the enemies, pick up what is lying about, and reach the end of the level.
The twelve levels
- Awakening Gardens — a peaceful introduction to the world. Learn the basics of movement and combat.
- Crumbling Ruins — ancient ruins with moving platforms and more aggressive enemies.
- Twilight Forest — a dark forest with ambush enemies and tricky platforming.
- Guardian's Lair — the first boss fight: the Forest Guardian.
- Crystal Caverns — glowing caves, dangerous creatures and narrow passages.
- Molten Mines — lava flows and fire enemies in an abandoned mine.
- Abandoned Factory — conveyor belts, crushers and mechanical enemies.
- Mech Warlord's Chamber — the second boss fight, in an industrial fortress.
- Sky Citadel — floating towers, precision platforming and aerial enemies.
- Cursed Cathedral — haunted halls, undead and dark magic.
- Void's Edge — the last level before the end, and it expects everything you have learned.
- The Final Confrontation — the last boss: the Dark Overlord.